My journey ended at the boss of 3rd stage, never getting a chance to upgrade any equipment(well i could have had 1 upgrade for scythe.hurray :E). The game is a bit too RNG, just had a run where i got control room once at the beginning of 2nd stage when i had 98soulary and nothing ntrol room never showed up again. Originally posted by Dusky:I have to agree 100%. To summarise my thoughts, as the game is now it just feels like test your luck simulator.if you dont have any.too bad. Guaranteed control room spawn would instantly fix this, for example between stages(even if would be a nerfed version like you get to upgrade something once). The 100% RNG or atleast how it feels also quite effectively removes any kind of strategy you might be cooking up build wise.since it all comes down to pure luck. It is a very good extra challenge mechanic but to be a standard is a bit too punishing for casual gamers like myself in my opinion.It seems to boil down to a point where you can just say dont get hit. Occasional glitchy hits from the mobs can be a tiny tad infuriating. This same mechanic makes other heals pretty useless too,this factor combined with For example you get hit with 10dmg and you can only heal 5 of it. One of the biggest issues for me is the injury pool which prevents you getting full heal, and basicly makes the normal anima pretty useless since you get this "debuff" from the smallest of hits taken.
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